
(A) Mean misassignments versus time: tables and fusion, tables no fusion, no tables no fusion. Ten thousand environments were evolved to the times shown, and misassignments relative to the SGC were counted among most complete codes in each environment. Probabilities are the same as in Figure 3 for the three kinds of evolution. (B) Randomly assigned codons versus time: tables and fusion, tables no fusion, no tables no fusion. Ten thousand environments were evolved to the times shown, and mean randomly assigned codon triplets were counted among most complete codes in each environment. Probabilities are the same as in Figure 3 for the three kinds of evolution. (C) Capture of mutationally related codons versus time: tables and fusion, tables no fusion, no tables no fusion. Ten thousand environments were evolved to the times shown, and mean capture of triplets one mutation distant from assigned codons were counted among most completely assigned codes in each environment. Probabilities are the same as in Figure 3 for the three kinds of evolution.










